During this project I have used many skills such as extruding, chamfering, beveling, and duplicating. In this activity what came easily was probably making the walls of the log cabin because all I really had to do was make a cylinder and change the size of the cylinder to fit around the window and doors. Some thing I came hard what is making the Balcony because it took a while to make and the fact that I try to make it more presentable by having everything around the same distance between each other. During this activity I learned how to use module techniques to 3-D model a building using as a little new models as possible to save time on rent training.
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The techniques that came back to me quickly What is the bevel and extrude polygons and to also attach and detach certain parts of a model. The things that I have struggled with we’re probably how to understand how edges work because sometimes I have to restart a whole model because either they were too many edges or too little to connect. I overcame them by starting over and learning what my mistake was before hand. From the fire hydrant I learned how to do all the basic stuff that we learned in our second year of game design, such as extruding, chamfering, beveling, and adding new edges.
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My name is Emiliano Hernandez I'm 17. This blog well be about the things I learned in class and other things.The views and opinions expressed in this blog are solely those of the author and do not represent those of Durham School of the Arts or Durham Public Schools.Archives
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